UNDERWATER  BACKGAMMON
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Tavli & BG History
               
History         
The ancient Egyptian game senet resembled backgammon, with moves controlled by the roll of dice. However, the Royal Game of Ur, played in ancient Mesopotamia, is a more likely ancestor of modern day tables games. Excavations at Shahr-i Sokhta (Persian? , literally "The Burnt City") in Iran have shown that a similar game existed there around 3000 BC. The artifacts include two dice and 60 checkers, and the set is believed to be 100 to 200 years older than the sets found in Ur.

The ancient Romans played a number of games remarkably similar to backgammon. Ludus duodecim scriptorum ("Game of twelve lines") used a board with three rows of 12 points each, and the checkers were moved across all three rows according to the roll of dice. Little specific text about the gameplay has survived. Tabula, meaning "table" or "board", was a game mentioned in an epigram of Byzantine Emperor Zeno (AD 476–481). It was similar to modern backgammon in that the object of the game was to be the first to bear off all of one's checkers. Players threw three dice and moved their checkers in opposing directions on a board of 24 points.

Touraj Daryaee (2006)— on the subject of the first written mention of early precursors of backgammon—writes: 'The game of backgammon is first mentioned in Bhartrhari’s Vairagyasataka (p. 39), composed around the late sixth or early seventh century CE. The use of dice for the game is another indication of its Indic origin, since dice and gambling were a favorite pastime in ancient India. The rules of the game, however, first appeared in the Middle Persian
text Wizarisni Catrang ud Nihisni New Ardaxsir (Explanation of Chess and Invention of Backgammon), composed in the sixth century during the rule of the Sasanian king Khousro I (530–571). The text assigns its invention to the Persian sage Wuzurgmihr (Arabic/Persian) Buzarjumihr/Buzorgmihr, who was the minister of King Khousro I, as a challenge for the Indian sages.'

In the 11th century Shahnameh, the Persian poet Ferdowsi credits Burzoe with the invention of the tables game nard in the 6th century. He describes an encounter between Burzoe and a Raja visiting from India. The Raja introduces the game of chess, and Burzoe demonstrates nard, played with dice made from ivory and teak. (Today, Nard is the name for the Persian version of backgammon, which has different initial positions and objectives.)

The jeux de tables (Game of Tables), predecessors of modern backgammon, first appeared in France during the 11th century and became a favorite pastime of gamblers. In 1254, Louis IX issued a decree prohibiting his court officials and subjects from playing. Tables games were played in Germany in the 12th century, and had reached Iceland by the 13th century. The Alfonso X manuscript Libro de los juegos, completed in 1283, describes rules for a number of dice and tables games in addition to its extensive discussion of chess. By the 17th century, tables games had spread to Sweden. A wooden board and checkers were recovered from the wreck of the Vasa among the belongings of the ship's officers. Brädspel ("board game") set recovered from the warship Vasa, which sank in 1628.Backgammon appears widely in paintings of this period, mainly those of Dutch and German painters (Van Ostade, Jan Steen, Bosch and others). One surviving artwork is "Cardsharps" by Caravaggio. Others are the Hell of Bosch and interior of an Inn by Jan Steen.

In the 16th century, Elizabethan laws and church regulations prohibited playing tables, but by the 18th century backgammon was popular among the English clergy. Edmund Hoyle published A Short Treatise on the Game of Back-Gammon in 1743; this described rules and strategy for the game and was bound together with a similar text on whist.

In English, the word "backgammon" is most likely derived from "back" and Middle English "gamen", meaning "game" or "play". The earliest use documented by the Oxford English Dictionary was in 1650.

The most recent major development in backgammon was the addition of the doubling cube. It was first introduced in the 1920s in New York City among members of gaming clubs in the Lower East Side. The cube required players not only to select the best move in a given position, but also to estimate the probability of winning from that position, transforming backgammon into the expected value-driven game played in the 20th and 21st centuries

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